Review by Pedro Camarinha : Phantasy Star Zero

 Like in previous Phantasy Star games, you are able to choose from a variety of characters, each with their own strengths and weaknesses, and are able to go online and fight alongside other players. After choosing your character you can customise him/her to you own liking, although there is not many customisation options which result in you sometimes “running into yourself” when online.
You can choose from 3 different classes and races. The races are: Human, Casts (robots) and newmans. After deciding on a race you then decide on a class, he 3 classes are: Hunter, this class is for the people that like to do close combat with swords, daggers, ect.; Ranger, this class are for people who like to stay back and shoot their enemies with bazookas, machine guns, ect.; Forces, these are basically magicians, so if you enjoy electrocuting or freezing your enemies then this is the class for you.       

 The game has fairly good graphics, which allow you to see your character and enemies in full 3D, but with little detail. Sega have remembered the old saying: “If it is not broke then don’t fix it” by keeping battle system the same from the previous Phantasy Star online series. The battle system is heavily based on timing, pressing on button after the other in (almost) rapid succession to achieve a chain (which is 3 attacks in one go); although it becomes quite easy to chain your attacks after some practice. One of the main advantages of this game is its online mode, where you will be able to fight enemies with players from around the world.

The disadvantages of the game are: The cut scenes have too much dialogue and you will often get bored reading it if you decide not to skip it. The NPCs (non-playable-characters) have rubbish AI and only become useful for healing and for distracting enemies.  

Overall Phantasy Star Zero is a great game that will keep you occupied for a long time with the amount of different weapons and secrets to find, but might become boring for some people with its repetitive game play.

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